PS5 and Xbox Sales Plunge as Rising Memory Costs Push Console Prices to Record Highs: Rising memory costs driven by demand from artificial intelligence (AI) data centres are putting increasing pressure on the gaming industry, with higher console prices contributing to a sharp decline in PlayStation 5 and Xbox Series X/S sales in the United States. Industry analyst Mat Piscatella has warned that the American console market is facing its most precarious situation in decades, raising concerns about the future of hardware sales.
According to data shared by Piscatella, an analyst at Circana, Xbox hardware sales in the US fell 33% year over year, while PlayStation hardware sales declined 25%. The figures cover year-to-date sales through August 2026 and highlight the growing challenges facing Microsoft and Sony as they attempt to maintain consumer demand amid rising production costs.
Console Prices Reach Record Highs
The latest sales figures suggest that affordability is becoming a major obstacle for console manufacturers. As component prices climb, companies have been forced to increase retail prices, making gaming hardware more expensive for consumers.
Piscatella reported that the average price paid for an Xbox console in the US reached $529 during the first eight months of 2026, representing a 26% increase compared with the same period last year.
PlayStation consoles have also become significantly more expensive. The average purchase price reached $597, up 20% year over year, according to the analyst.
Both figures represent record-high average prices in the US market, indicating that consumers are paying substantially more for gaming hardware while purchasing fewer units.
The impact has been particularly significant for Xbox. Piscatella described the current year-to-date sales performance as the lowest recorded for the brand. PlayStation’s performance, meanwhile, marks its weakest level since 2013.
The figures underline a growing problem for console makers: higher prices may help offset increased manufacturing expenses, but they can also discourage potential buyers from upgrading or entering the gaming market.
AI Demand Intensifies Memory Shortages
A major factor behind the rising costs is the growing demand for memory components used in AI infrastructure. Large technology companies are investing heavily in data centres, creating additional demand for memory chips and related hardware.
These components are also essential to consumer electronics, including gaming consoles, personal computers and other connected devices. As manufacturers compete for limited supplies, gaming companies face higher procurement costs and uncertainty over future production.
The ongoing memory shortage could affect both console pricing and hardware availability, potentially limiting the industry’s ability to respond even when consumer demand improves.
Micron’s chief executive has warned that memory supply constraints could continue until at least 2028. If shortages persist, Sony and Microsoft may struggle to reduce prices or expand production without putting further pressure on their margins.
Xbox chief executive Asha Sharma has also highlighted the scale of the challenge. Sharma previously said the company’s cost of purchasing console storage components had more than doubled compared with the previous autumn before doubling again.
Looking towards the 2027 holiday season, Sharma warned that these expenses could rise further, potentially reaching more than five times the level paid two years earlier.
Such increases illustrate how developments in the semiconductor supply chain can directly influence the cost of gaming hardware.
GTA 6 Could Provide a Temporary Boost
Despite the difficult market conditions, the upcoming release of Grand Theft Auto VI could offer a significant opportunity for console manufacturers.
The highly anticipated Rockstar Games title is expected to attract considerable attention from players, including those who may purchase a new console specifically to play it.
Piscatella suggested that the game’s launch could help reduce some of the current sales declines. However, he cautioned that the potential boost would depend on console prices and product availability.
Even strong interest in a major release may not translate into equivalent hardware sales if consoles remain expensive or retailers cannot maintain sufficient stock.
The effect will also depend on how many prospective buyers already own compatible hardware and how many are willing to pay the higher entry price.
Concerns Grow Over the Console Market
Piscatella compared the current situation with the early 1980s, a period associated with a major downturn in the North American video game industry.
His comparison reflects concerns about the combination of falling hardware sales, rising prices and uncertainty surrounding supply. However, the present market operates under different conditions, with established console platforms, digital distribution and large online gaming communities.
The pressure is not limited to Sony and Microsoft. Rising component costs have affected a wider range of consumer electronics, while Nintendo’s Switch 2 has also faced price increases in the broader environment of higher hardware expenses.
For now, the console industry faces several interconnected challenges: expensive memory, uncertain component availability and consumers becoming more sensitive to price increases.
Whether major game releases can revive hardware sales remains uncertain. If memory costs continue climbing, console manufacturers may have limited room to make their products more affordable. The coming months, particularly the holiday shopping season and the launch period for major games, will be important in determining how the market responds.
